Course info
August 4, 2014
1h 29m

In this course, Kate Gregory takes some C++ code that was written over 10 years ago, familiarizes herself with the code, looks for code smells, identifies code that can be improved with modern C++ features, and writes a test harness to run some of that code. Play by Play is a series where you get a rare view into the workflows and thought processes of top admins, developers, and designers. This is not a planned or rehearsed presentation, but a live, unrehearsed problem solving and troubleshooting session where you see an expert think through issues and design solutions, as they do in the real world every day.

About the author
About the author

Geoffrey is VP of Open Source at Pluralsight. He founded PeepCode and has created numerous courses on Ruby, JavaScript and Shell.

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About the author

Kate Gregory is in her fourth decade of being paid to program. Her firm, Gregory Consulting Limited, is based in rural Ontario and helps clients adopt new technologies and adjust to the changing business environment. Current work makes heavy use of .NET and Visual C++ for both web and client development, especially for Windows 7 and 8. Managing, mentoring, technical writing, and technical speaking occupy much of her time, but she still writes code every week.

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