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Play by Play: Software Development in Swift - Beyond IOS

In this course, you’ll learn what Swift is and what technologies exist around Swift to make it a full-featured client and server development language.

Stephen Haunts - Pluralsight course - Play by Play: Software Development in Swift - Beyond IOS
Stephen Haunts
Lars Klint - Pluralsight course - Play by Play: Software Development in Swift - Beyond IOS
Lars Klint
What you'll learn

Play by Play is a series in which top technologists work through a problem in real time, unrehearsed and unscripted. In this course, Play by Play: Software Development in Swift - Beyond IOS, Stephen Haunts and Lars Klint explore the swift development landscape and look at some of the options available for developing server side software. Learn the history of Swift, four different server-side libraries for creating API’s, and a tour of the Swift language. By the end of this course, you’ll have a basic understanding of what the Swift Language looks like and how it can be used to develop software that lives on the server.

Table of contents

About the authors
Stephen Haunts - Pluralsight course - Play by Play: Software Development in Swift - Beyond IOS
Stephen Haunts

Stephen Haunts is an experienced Software Developer and Leader who has worked across multiple business domains including Computer Games, Finance, and Healthcare Retail and Distribution. Stephen has worked in languages ranging from Assembler, various forms of BASIC, to C and C++, and then finding his love of C# and .NET.

Lars Klint - Pluralsight course - Play by Play: Software Development in Swift - Beyond IOS
Lars Klint

Lars is an author, trainer, Microsoft MVP, community leader, authority on all things Windows Platform, and part time crocodile wrangler. He is heavily involved in the space of HoloLens and mixed reality, as well as a published Pluralsight author, freelance solution architect, and writer for numerous publications.

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