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Play by Play: Solving Workplace Grumpiness

Studies show happy employees are more productive and more creative, but disgruntled employees outnumber happy employees 2-to-1. In this course, you'll learn what motivates employees, how to boost happiness in the workplace, and how to banish burnout.

Intermediate
1h 1m
(68)

Created by Lars Klint

Last Updated Aug 10, 2022

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  • Course

Play by Play: Solving Workplace Grumpiness

Studies show happy employees are more productive and more creative, but disgruntled employees outnumber happy employees 2-to-1. In this course, you'll learn what motivates employees, how to boost happiness in the workplace, and how to banish burnout.

Intermediate
1h 1m
(68)

Created by Lars Klint

Last Updated Aug 10, 2022

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What you'll learn

Play by Play is a series where top technologists and industry experts sit down for an unrehearsed, unscripted conversation about tools you use and scenarios you encounter. In this edition, Play by Play: Solving Workplace Grumpiness, Lars Klint discusses workplace happiness with Chief Happiness Officer, Kylie Hunt. You'll learn valuable insights into what contributes to workplace happiness and employee burnout, as Kylie and Lars discuss their experiences as well as what research has discovered. You'll also learn how to spot the signs of burnout, how the physical office environment can contribute or detract from employee happiness, and what some of the world's happiest companies have implemented. By the end of this course, you'll have a variety of tips and techniques that you can try in your own workplace to optimize for employee happiness and productivity, ranging from large-scale projects to small actions you can begin right away.

Play by Play: Solving Workplace Grumpiness
Intermediate
1h 1m
(68)
Table of contents

About the author
Lars Klint - Pluralsight course - Play by Play: Solving Workplace Grumpiness
Lars Klint
42 courses 4.3 author rating 1838 ratings

Lars is an author, trainer, Microsoft MVP, community leader, authority on all things Windows Platform, and part time crocodile wrangler. He is heavily involved in the space of HoloLens and mixed reality, as well as a published Pluralsight author, freelance solution architect, and writer for numerous publications.

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