Populating Complex Environments Using Python in Maya

Throughout these lessons, we will examine the process of building custom production tools from an artist's, not an engineer's, perspective. Software required: Maya 2013.
Course info
Level
Advanced
Updated
Feb 18, 2014
Duration
5h 13m
Table of contents
Introduction and Project Overview
Populating Complex Environments Using Python in Maya
Description
Course info
Level
Advanced
Updated
Feb 18, 2014
Duration
5h 13m
Description

Throughout these lessons we will examine the process of building custom production tools from an artist's, not an engineer's, perspective. We'll start by establishing basic Python vocabulary. Then we will look at how Python commands can be used to extend the functionality of Maya's existing tool set to create powerful problem solving tools specific to your work. At the end of this tutorial, you should feel comfortable with the process of designing, researching, and building your own custom tools. Software required: Maya 2013.

About the author
About the author

William Dwelly has been working in the Animation/Effects industry since 1990.

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