Creating a Prehistoric Creature Bust in ZBrush and Photoshop

In this series of tutorials, we will learn how to create a unique creature based off of our concept art. Software required: ZBrush 4R4, Photoshop CS6.
Course info
Level
Advanced
Updated
Jun 3, 2013
Duration
6h 53m
Table of contents
Introduction and Project Overview
Creating a Prehistoric Creature Bust in ZBrush and Photoshop
Description
Course info
Level
Advanced
Updated
Jun 3, 2013
Duration
6h 53m
Description

In this series of tutorials, we will learn how to create a unique creature based off of our concept art. We will be talking about how to concept or create your own personal creature. We will cover a philosophy on research and sourcing, along with techniques to quickly render out our ideas in Photoshop. We will then move into ZBrush and discuss sculpting options along with design options before returning into Photoshop to bring our final project together. Software required: ZBrush 4R4, Photoshop CS6.

About the author
About the author

Tyrus Goshay has been in the Game Design field and in Illustration since 2001.