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Previsualization Techniques in MotionBuilder

by Delano Athias

In this series of lessons, we'll learn how to work with MotionBuilder as a previsualization tool. Software required: Autodesk MotionBuilder 2012.

What you'll learn

In this series of lessons, we'll learn how to work with MotionBuilder as a previsualization tool. We'll begin the course by first animating a stand-in object, which will give us an idea of where our character will be placed through our shots. We'll then work with cameras, adding camera animation, and learn how use MotionBuilder's Camera Switcher for camera cuts. Finally, we'll learn how to retarget animation, and how to add particles and lights until we have completed pre-visualizing our story! By the end of this course, you will learn how to use MotionBuilder to pre-visualize your ideas, to work more efficiently and creatively, so that more of your time and effort can be spend on polishing and finalizing your scenes! Software required: Autodesk MotionBuilder 2012.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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