Procedural Tree Growth Using L-systems in Houdini

This tutorial introduces us to using L-systems within a procedural scene set up to make a group of growing trees. Software required: Houdini 11.0.
Course info
Level
Advanced
Updated
Nov 1, 2011
Duration
2h 28m
Table of contents
Description
Course info
Level
Advanced
Updated
Nov 1, 2011
Duration
2h 28m
Description

This tutorial introduces us to using L-systems within a procedural scene set up to make a group of growing trees. In this tutorial we will learn the basics of using L-systems with turtle functions, randomness, gravity and metaballs to sculpt the set. Our system will then be run to create a small forest of growing trees. Software required: Houdini 11.0.

About the author
About the author

After getting his Painting BFA from the Rhode Island School of Design and his MFA in computer graphics from Pratt Institute, Jonah began working as a visual effects artist for film and television.