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Professional High Poly Modeling Tips in Maya LT

by Colin Stewart

In these lessons, we will cover a range of different techniques for creating high poly models. Software required: Maya LT 2015.

What you'll learn

In these lessons, we will cover a range of different techniques for creating high poly models. We will learn techniques to reduce the amount of time spent fixing edge flow and dealing with complex shapes when high poly modeling. By the end of the course, you will be able to confidently approach high poly modeling at home or in a studio environment. Software required: Maya LT 2015.

Table of contents

Introduction and Project Overview
1min
Professional High Poly Modeling Tips in Maya LT
479mins

About the author

Colin Stewart is a 3D artist originally from Scotland now residing in Manchester, England. He graduated in 2012 with a BA in Games Modeling and Animation. He has worked on a range of projects at multiple companies. A few of those titles are: Oddworld: New 'n' Tasty! at Just Add Water, and Bandit Six and Assassin’s Creed Chronicles while at Climax Studios. He is currently playing with Legos at Traveler's Tales.

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