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Professional Series: Painting and Rendering in ZBrush

by Justin Marshall

In this ZBrush tutorial, we will talk about some of the painting, rendering, and fiber workflows in ZBrush. Software required: ZBrush 4R2b.

What you'll learn

In this ZBrush tutorial, we will talk about some of the painting, rendering, and fiber workflows in ZBrush. This tutorial was designed to evolve your workflows and give you some concepts to keep in mind as you paint and render your creatures in ZBrush. The objectives for this fast-paced tutorial include looking at several updated workflows and techniques for quickly painting your models and adding hair, fur, and feathers. We won't be going step by step, but rather we'll talk in broader terms about some of the tools and methods you can use and what options you have for dealing with some of the issues that may arise. It is recommended that you have experience using ZBrush, as we cover a lot of information in a shorter span of time. If you're an artist new to ZBrush, the Beginner's Guide courses are a perfect place to start. From there you can check out any of the intermediate, step-by-step, project-based tutorials that will take you through the entire process. Software required: ZBrush 4R2b.

About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials, and images published in 3D World and 3D Artist. As an author, Justin enjoys collaborating with fellow authors, especially on project... more

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