Description
Course info
Level
Intermediate
Updated
Jul 3, 2007
Duration
2h 52m
Description

Contains nearly 3 hours of project-based training. Popular highlights include: Referencing Footage / Images; Mechanics of Quadruped Animation; Quadruped Anatomy for Animators; Ghosting; Character Sets; Follow-Through; Translating Cycles Forward; Timing and Spacing; Achieving Believable Weight; Show Buffer Curves for Optimization; Graph Editor; Animating Arcs; In-betweening; Editing Tangents. Software required: Maya 8.5 or higher.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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