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Quick Start to ZBrush: Volume 3

In Volume 3 of the Quick Start to ZBrush, we'll build on the concepts covered in volumes 1 and 2.

Beginner
1h 35m
(19)

Created by Justin Marshall

Last Updated Jul 31, 2021

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  • Course

Quick Start to ZBrush: Volume 3

In Volume 3 of the Quick Start to ZBrush, we'll build on the concepts covered in volumes 1 and 2.

Beginner
1h 35m
(19)

Created by Justin Marshall

Last Updated Jul 31, 2021

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What you'll learn

In Volume 3 of the Quick Start to ZBrush, we'll build on the concepts covered in volumes 1 and 2. We'll start by talking about applying and manipulating materials. We'll cover techniques for texturing, or polypainting, our models. In addition, we'll talk about UVs and go over the use of Shadowbox to create new geometry from masks. Finally, we'll learn to combine multiple pieces together using remesh and detail them using clipping brushes. In the end we'll add to our Quick Start project by texturing our character and new base pieces. These courses are designed to be taken in sequence so we really encourage you to start with Volume 1 and 2 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.

Quick Start to ZBrush: Volume 3
Beginner
1h 35m
(19)
Table of contents

About the author
Justin Marshall - Pluralsight course - Quick Start to ZBrush: Volume 3
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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