Quixel Suite 2.2, DDO Essentials

Learn in-depth DDO from Quixel Suite 2.2. This course will take you through the complete process, quickly creating PBR textures and materials for your game or film projects. Required Software: Quixel Suite 2.2.
Course info
Rating
(20)
Level
Beginner
Updated
Aug 31, 2016
Duration
2h 17m
Table of contents
Description
Course info
Rating
(20)
Level
Beginner
Updated
Aug 31, 2016
Duration
2h 17m
Description

Have you ever needed to quickly texture assets? This course, Quixel Suite 2.2, DDO Essentials, will show you the process of creating PBR (physically-based rendering) textures and materials. You will start by applying color IDs to your detailed, 3D unwrapped model in any 3D application and then export it to DDO. You will then learn how to easily and realistically texture your model in short order by using some of the PBR textures from thousands of scanned textures inside 3DO. You will also learn how to use different masking techniques to add multiple layers of details such as dirt, moss, or scratches on your model's surface. After completing this course, you'll know the basics and advanced features that you can apply to your model to create high-quality renders of your model for presentation. Required Software: Quixel Suite 2.2.

About the author
About the author

Zaheer Mukhtar is a VFX and 3D artist. He started working in the 3D field in 1999 as a hobby.

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Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi, everyone, my name is Zaheer Mukhtar. And welcome to my course introduction to Quixel Suite 2 DDO Essentials. I am a freelance studio artist, and have over five years of experience in gaming and art industry. With now Quixel Suite becoming industry standard, it is important that we learn DDO in depth to make our asset production and texturing pipeline more efficient, and create photo-realistic materials and textures in minimum possible time. In this course, we're going to explore DDO from Quixel Suite in depth. Some of the major topics that we will cover include exporting our model to Quixel Suite for texturing from any 3D application, exploring the DDO interface in depth, creating and modifying materials inside DDO, creating custom materials and high resolution tileable textures, exporting materials, textures, and rendering our final textured model. By the end of this course, you'll be able to create any sort of textures and materials for your models within minutes using DDO. Before beginning the course, you should be familiar with basics of Photoshop and any 3D application. I hope you will join me on this journey to learn some new and quick techniques of creating and modifying materials and maps with Quixel Suite 2 DDO Essentials course at Pluralsight.