Cellular Death Animation Using RealFlow and Cinema 4D

This course will explore using RealFlow to create and animate a cell, then use cloth dynamics as well as Turbulence FD within Cinema 4D to explode the cell. Software required: Cinema 4D, Octane Renderer, Turbulence FD, RealFlow, After Effects.
Course info
Level
Advanced
Updated
Jan 24, 2017
Duration
4h 25m
Table of contents
Course Overview
Using RealFlow to Animate a Cell
Using Cloth Dynamics to Rupture Your Cell
Simulating Your Cell Rupture Fluid Expulsion
Building Shaders and Texturing Your Scene
Compositing Your Scene in After Effects
Description
Course info
Level
Advanced
Updated
Jan 24, 2017
Duration
4h 25m
Description

Cinema 4D is becoming more and more of a robust and widely used tool for designers and CG artists, especially with some of its powerful integration with tools such as RealFlow, Turbulence FD, Houdini, XParticles, and Octane Renderer. In this course, Cellular Death Animation Using RealFlow and Cinema 4D, you are going to explore using RealFlow to create an animation of a cell moving across a surface, then make it rupture into pieces. You will also explore building shaders for the cell and fluids, as well as using RealFlow Wetmaps to create a trail from the cell. In addition, you will learn how to use Octane to render the scene. By the end of this course, you'll know quite a bit about RealFlow and Turbulence FD integration within Cinema 4D, as well as a solid understanding of setting up a scene to render in Octane. Software required: Cinema 4D, Octane Renderer, Turbulence FD, RealFlow, After Effects.

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