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Creating Realistic Fire and Sparks in Maya

by Pankaj Malik

Throughout this Maya tutorial, we will explore the technique of creating realistic sparks and fluid flames using Maya classic particles and Maya 2D fluids. Software required: Maya 2012, Adobe After Effects CS5 .

What you'll learn

Throughout this Maya tutorial, we will explore the technique of creating realistic sparks and fluid flames using Maya classic particles and Maya 2D fluids. We will also examine useful references and videos to study the behavior and shading in our simulations. Along the way, you will learn the utilization of shading networks and utilities to produce the shading of particles and fluids. We will also cover the technical idea and theories on attributes of fluids, and by the end of this tutorial, you will have a sound understanding of particle and fluid dynamics. Software required: Maya 2012, Adobe After Effects CS5 .

About the author

Pankaj Malik is a Senior Instructor of VFX. He has seven years experience teaching and training students. He loves to explore the ocean of Maya commands and recently updated to the world of Digital Sculpting. He is a modeler, texturing, and lighting artist and a self taught dynamics artist. He is an Autodesk Certified Professional of Maya and 3ds Max and Adobe Certified Associate in Photoshop. He has made five short 3D commercial films and two VFX movies. He believes in great knowledge sharing a... more

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