Course info
May 1, 2012
2h 8m

In this tutorial, we will learn how to create a hairstyle in 3ds Max using Hair Farm. We'll start by looking at the preparation that is needed in order to get the best results when creating the hair. From there, we'll look at the actual hair creation using the Hair Farm plugin. We will learn how to generate the hair mesh and then convert it into actual hairs using Hair Farm modifiers. By the end of this tutorial, we will have looked at how to create different hair effects using different hair objects as well as adding materials and lighting for our hair. Software required: 3ds Max 2012, ZBrush, Hair Farm.

About the author
About the author

Dani Garcia is a character modeler from Barcelona that has been working in the industry for more than 6 years, in videogame companies and as a freelancer.

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