Description
Course info
Level
Advanced
Updated
May 25, 2014
Duration
2h 29m
Description

Throughout these lessons, we will look at how we can use the pre and post render scripting options to automate time consuming processes. These options are often overlooked and have a great use. We'll look in to how we can use these, for instance, to send an email upon render finish with some scene data and an image attachment. We'll also learn how we can automatically create and generate slap comps for both QuickTime and NUKE. By the end of this training, you should have a wider understanding of how to use these parameters. Software required: Autodesk Maya 2014, Pdplayer 1.0.7.6, Python 2.7, Notepad++ 6.5.3.

About the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, everyone. My name is Jim Johnson, and I'm a three d technical director for political abs. Violists Part includes tthe e asset management system Flow Monitor, the animation feature of Young Beyond where we'll see Dark Shadows on the man of Steel. In this course, we're going to apply pre imposed transcripts toe ultimate process on Improve a post pipeline. So some of the major topics that we will be discussing in this course will include firstly, pre impulse cryptic yes and how it can use to reproduction. You see how we can apply smoothing effects during reading time, how we can automatically generate various feet of falls from my renders. We were looking at how we can create automated sub comes for after fixing nuke Brenda notifications and adding custom meta data to your run themselves. So by the end of the training, you will have learned how to play pre and post scripting all using python ultimate on improve upon your production pipeline