Rendering Organic Models in ZBrush and KeyShot

In this tutorial, we will be going from ZBrush to KeyShot and onto a final render Using KeyShot as a render engine, we will demonstrate the importing of OBJs and all texture maps from ZBrush into KeyShot. Software required: KeyShot, ZBrush 4R4.
Course info
Level
Advanced
Updated
Mar 11, 2013
Duration
1h 19m
Table of contents
Description
Course info
Level
Advanced
Updated
Mar 11, 2013
Duration
1h 19m
Description

In this tutorial, we will be going from ZBrush to KeyShot and onto a final render Using KeyShot as a render engine, we will demonstrate the importing of OBJs and all texture maps from ZBrush into KeyShot. We will also go over a detailed explanation of HDRI lighting and rendering organic creatures in KeyShot, a render engine usually associated with hard surface rendering. Software required: KeyShot, ZBrush 4R4.

About the author
About the author

Peter Minister worked for 20 years as a traditional sculptor producing models, props and special effects for film, TV, Museums and theme parks before adapting to digital art in 2005 when he discovered Zbrush.

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