Simple play icon Course
Skills Expanded

Rendering Organic Models in ZBrush and KeyShot

by Peter Minister

In this tutorial, we will be going from ZBrush to KeyShot and onto a final render Using KeyShot as a render engine, we will demonstrate the importing of OBJs and all texture maps from ZBrush into KeyShot. Software required: KeyShot, ZBrush 4R4.

What you'll learn

In this tutorial, we will be going from ZBrush to KeyShot and onto a final render Using KeyShot as a render engine, we will demonstrate the importing of OBJs and all texture maps from ZBrush into KeyShot. We will also go over a detailed explanation of HDRI lighting and rendering organic creatures in KeyShot, a render engine usually associated with hard surface rendering. Software required: KeyShot, ZBrush 4R4.

About the author

Peter Minister worked for 20 years as a traditional sculptor producing models, props, and special effects for film, TV, Museums, and theme parks before adapting to digital art in 2005 when he discovered Zbrush. Having already achieved on of his life long ambitions’ to produce a full sized T-Rex, this new diversion into digital art opened many more new and exciting projects. He is now known for his prehistoric illustrations and he has had work published in over 30 illustrated books for a number o... more

Ready to upskill? Get started