Rigging Ask DTs in Maya

Each video in this course is a self-contained lesson focused on answering questions that Digital-Tutors customers have had as they learn rigging in Maya. Software required: Maya.
Course info
Level
Advanced
Updated
Jul 2, 2011
Duration
2h 10m
Table of contents
Introduction and Project Overview
Rigging Ask DTs in Maya
How to Add a Blend Node on Constrained Attributes 2m How to Set up a Global Control to Translate a Character 3m How to Resolve an Error That Says an Attribute Is Locked or Connected 7m How to Add an FK Control to an IK Spline in Maya 10m Adding an Extra Foot Roll Bone After Skinning in Maya 8m How to Mirror Control Objects Using MEL 12m How to Attach a Car Rig to a Motion Path in Maya 9m How to Resolve an Issue While Animating with an IK Handle in Maya 9m How to Fix a Rigging Issue with Rotation Values 3m How to Set up a Technique for Scaling Muscles with a Rig 4m How to Set up a Technique for Blend Shapes 2m How to Set up a Technique for Creating a Page Turn 5m How to Parent Eye Controls to a Headbone Without Them Jumping 2m How to Adjust the Size of the Rotate Plane Display in Our Viewport 1m How to Add Constraints with Clean Rotation Values 4m How to Convert IK Handles from a Single Chain IK Solver and a Rotate Plane IK Solver 2m How to Adjust the Joint Tool so It Doesn't Create Joints Relative to the Distance 2m How to Resolve an Issue with the Foot Roll While Following Along with the 'character Rigging for Production in Maya 2011' Course 2m How to Set up a Technique for Creating a Basic Snake Rig 9m How to Fix a Common MEL Scripting Issue 3m How to Determine What Could Be Causing a Rig to Move Independently from the Bound Skin 6m How to Fix Double Transformations on a Character 3m How to Clean up a Character for Rigging 4m How to Duplicate a Completed Rig 3m How to Resolve an Issue Where a Character Isn't Moving with the Global Control 3m How to Add the Blend Orient Attribute 2m How to Fix an Issue Creating a MEL Variable 4m How to View Control Curve Nodes in the Hypershade 5m How to Get a Character to Move with the Global Control 3m
Description
Course info
Level
Advanced
Updated
Jul 2, 2011
Duration
2h 10m
Description

Each video in this course is a self-contained lesson focused on answering questions that Digital-Tutors customers have had as they learn rigging in Maya.Software required: Maya.

About the author
About the author

Dan is an author at Pluralsight with a passion for helping others. Long before Dan ever officially donned his recording headset, he was a dedicated forum moderator with Digital-Tutors (now a Pluralsight company), helping out members with problems they encountered across a wide variety of software. Since then, he joined our team and continues to help others every day with their CG challenges.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, and welcome to this collection of tips and tricks from Digital-Tutors. This series of tutorials are a bit different than many of the other courses you'll find here at Digital-Tutors, so let's just take a moment to explain what to expect from this course. Rather than creating a single project, these tutorials are independent of each other and contain a variety of instructors and software versions, so feel free to jump between tutorials and watch whichever one seems intereting. Another unique feature is that this course doesn't have a single set of project files. The project files for this course are included on a per-tutorial basis, so on each tutorial page you'll see the Download Project Files link if that tutorial comes with project files. Remember the techniques taught in this course are mostly software-version independent, so even if there's a newer version of the software, the core techniques should still apply, so don't discount a tutorial even if it's not using the newest version. So with that, let's go ahead and start watching some tips and tricks.