Course info
Jul 17, 2015
2h 6m

Throughout these lessons we'll demonstrate how to use dynamics and connectors in CINEMA 4D to rig a car that will react semi-realistically to an exploding force. We will then delve into how to simulate the fire and flames of an explosion using TurbulenceFD. Software required: CINEMA 4D R14, TurbulenceFD, After Effects 5.5.

About the author
About the author

Digital Tutors author.

More from the author
Cinema 4D Mograph Fundamentals
3h 12m
Jul 11, 2017
More courses by Joshua Smith
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hey everyone. My name is Josh Smith, and I'm a freelance designer and CG artist based out of Los Angeles, California. Some of the latest projects I've worked on include title sequence and promo work for a new Netflix Original series, as well as work on projects from clients such as FX, Audi, Toyota, AT&T, and Boeing. In this particular course, we're going to take a look and learn how to rig and simulate a car exploding in Cinema 4D. Some of the major topics that we're going to be discussing in this course are going to include how to use connectors to rig a car to react to dynamics, how to simulate and bake the dynamics of a car reacting to an explosion force, using Turbulence FD to simulate our fire and smoke for the explosion, and breaking out rendering and compositing our scene in After Effects. By the end of this training, you should be comfortable with rigging complex objects to react to dynamics and combine that with your own fire and smoke simulations to create realistic explosions within Cinema 4D. I'm excited to work with Digital-Tutors and share these valuable tricks and techniques with fellow artists like you. So let's get started with the first lesson.