Course info
May 3, 2015
3h 31m

Throughout these lessons, we'll be covering the topics necessary to create an advanced rig in Blender from start to finish. We'll be creating easy to use rig controls for animators. Some of the techniques we will cover include a foot roll rig, IK-FK sliders, facial rigging, and even re-targeting our rig. By the end of the course you will have learned the techniques necessary to create a robust rig with Blender. Software required: Blender 2.72.

About the author
About the author

Costas Frost is a freelance 3D graphics artist based in Boston, Massachusetts. He is a graduate of the School of the Museum of Fine Arts where he studied 3D Graphics and Animation.

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