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Rigging a Cartoon Character in Blender

by Costas Frost

Throughout these lessons, we'll be covering the topics necessary to create an advanced rig in Blender from start to finish. Software required: Blender 2.72.

What you'll learn

Throughout these lessons, we'll be covering the topics necessary to create an advanced rig in Blender from start to finish. We'll be creating easy to use rig controls for animators. Some of the techniques we will cover include a foot roll rig, IK-FK sliders, facial rigging, and even re-targeting our rig. By the end of the course you will have learned the techniques necessary to create a robust rig with Blender. Software required: Blender 2.72.

About the author

Costas Frost is a freelance 3D graphics artist based in Boston, Massachusetts. He is a graduate of the School of the Museum of Fine Arts where he studied 3D Graphics and Animation. He has worked in just about every sector of the 3D industry. From 3D printing and digital dentistry to film, simulation and game development. His thirst for 3D knowledge is unending and he regularly shares it as a co-founder of the Boston Blender Users group. His more recent work involves the development of various 3D... more

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