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Sculpting Alien Concepts in ZBrush

by Jonny Bone

In this ZBrush tutorial, we will learn how to create a concept of a quadruped alien. Throughout these lessons we will design a fast base mesh using ZSpheres in ZBrush. We will then quickly sculpt out the basic forms of the creature and lightly detail it. We will then further our detailing in Photoshop using various paint over and texturing techniques, and finish by refining our creature using various photographs taken and collected by the Artist. In the end, we will have a realistic 3-quarter view of the concept.

What you'll learn

In this ZBrush tutorial, we will learn how to create a concept of a quadruped alien. Throughout these lessons we will design a fast base mesh using ZSpheres in ZBrush. We will then quickly sculpt out the basic forms of the creature and lightly detail it. We will then further our detailing in Photoshop using various paint over and texturing techniques, and finish by refining our creature using various photographs taken and collected by the Artist. In the end, we will have a realistic 3-quarter view of the concept.

About the author

Jonny is a fully self taught artist, he has worked with companies such as SWAMP APE STUDIOS as a Creature/Character Concept Artist. His work includes Nazi Smashers with Von Kreep. He is also currently working on projects with Paul Gerrard’s HELLRAISER pitch, and Pascal Barres Sun of Man, (still in production). Upon leaving the Armed Forces after 6 years, he decided to turn to the field of Concept Art, where he feels most comfortable. He specializes in Modelling, Sculpting, Texturing, Creature/Ch... more

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