Course info
Jan 14, 2013
2h 18m

In this ZBrush tutorial, we will learn how to use ZBrush Mannequins to quickly concept a character. Throughout this tutorial we will be using the Mannequins that come inside of ZBrush to create a pose and find our character from that gesture. We will be sculpting the entire model without symmetry and have a focus on the anatomy of the human body. By the end of this tutorial, you should be able to add another rapid sculpting technique to your arsenal. Software required: ZBrush 4R4 .

About the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi there. This is the magazines I work as a freelance three D artist in Brazil. Welcome to concept ing with mannequins in ze brush in this to toil, we're gonna be covering how to use the mannequins that come inside of ze brushed to create your own concept scopes. I'm gonna create my own peace during this tour, but feel free to create your own and give it your style. We're gonna be covering a variety of topics. Most of them advance. Stop it So come prepared. And we're gonna be talking a lot about anatomy. And as always, anatomy is very important for your structures. So make sure you have all the reference that you need prior to us. Going into this so way have a lot to cover. Let's go ahead and get started.