Description
Course info
Level
Advanced
Updated
Jan 14, 2013
Duration
2h 18m
Description

In this ZBrush tutorial, we will learn how to use ZBrush Mannequins to quickly concept a character. Throughout this tutorial we will be using the Mannequins that come inside of ZBrush to create a pose and find our character from that gesture. We will be sculpting the entire model without symmetry and have a focus on the anatomy of the human body. By the end of this tutorial, you should be able to add another rapid sculpting technique to your arsenal. Software required: ZBrush 4R4 .

About the author
About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design.

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