Expanded Library

Sculpting Hard Surfaces in ZBrush

by Justin Marshall

In this series of ZBrush tutorials, we'll learn how to use some of the hard-surface sculpting tools in ZBrush. Software required: ZBrush 3.5R3.

What you'll learn

In this series of ZBrush tutorials, we'll learn how to use some of the hard-surface sculpting tools in ZBrush. ZBrush has always been a great application for sculpting incredibly detailed organic shapes. But did you know that ZBrush has a number of useful tools that will help you to sculpt more hard surface shapes as well? In this course, we'll talk about the Polish brushes, which will allow us to combine smooth curves and sharp edges in a single stroke. The strokes themselves have been enhanced with Backtrack, allowing us to get smoother, straighter lines when sculpting. We'll also cover the Re-mesh functionality which will allow us to combine multiple shapes in Boolean-type operations. We can also take advantage of the ZBrush primitives to give us a great starting point for some of our hard surface shapes. Software required: ZBrush 3.5R3.

About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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