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Sculpting Human Arms in ZBrush

by Lee Magalhaes

In this ZBrush anatomy sculpting tutorial we delve deep into the arm structure and muscles, we cover advanced topics such as the forearm and also try to simplify your approach to sculpting the upper arm area such as the shoulders and bicep. Software required: ZBrush 4R5.

What you'll learn

In this ZBrush anatomy sculpting tutorial we delve deep into the arm structure and muscles, we cover advanced topics such as the forearm and also try to simplify your approach to sculpting the upper arm area such as the shoulders and bicep. By the end of this tutorial you should have a much better understanding of the arm anatomy and how to create it on your own using ZBrush. Software required: ZBrush 4R5.

About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design. He is currently a freelance 3D artist and has worked on a variety of projects in the industry, from basemesh models for Mudbox releases to high quality models for movies and games. He focuses on character art, anatomy, and digital sculpting.

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