Sculpting Models for Illustration in ZBrush

In this ZBrush tutorial, we will learn how to create a female sculpt. Software required: ZBrush 4R3, Photoshop CS5.
Course info
Level
Advanced
Updated
Aug 1, 2012
Duration
11h 44m
Table of contents
Introduction and Project Overview
Sculpting Models for Illustration in ZBrush
Showing the UI Interface 7m Starting to Shape Our Base Mesh 15m Shaping the Face 11m Blocking in Body Anatomy 19m Starting to Block the Face 21m Continuing to Block the Face 11m Finishing Blocking the Face 12m Blocking Shapes on the Hands and Body 11m Starting to Pose the Model 10m Posing the Hands and Fixing the Silhouette 14m Continuing to Adjust the Silhouette 13m Posing the Hands 23m Sculpting the Ears and Body 5m Continuing to Sculpt the Body, Ears, and Face 18m Working on Her Left Arm and Hand 12m Continuing Work on Her Left Hand and Arm 23m Starting to Work with Her Right Arm 17m Beginning to Work with Her Right Hand 22m Breaking the Symmetry of the Model 14m Blocking the Hair 19m Sculpting More on the Face 12m Blocking the Eyes 14m Sculpting Volume on the Body 19m Fixing Some Silhouette Issues 14m Shaping Hand and Nails 20m Continuing Work on the Hand and Nails 17m Scaling Body Parts and Blocking Feathers 17m Finishing the Hair Sculpt 13m Sculpting the Feathers 12m UI and Brushes for Polypainting 6m Applying a Base Color to the Model 7m Talking About the First Color Layer 19m Continuing Discussion on the First Color 12m Painting Fine Details on the Skin 12m Continuing Painting Skin Details 10m Painting More Details on the Hand 13m Adding Painted Detail to the Arm 15m Finishing Base Skin Painting 10m Looking at the Second Color Layer 13m Talking About the Third and Fourth Color Layer 11m Painting on Another Layer of Detail 13m Continuing Skin Tone Detailing 15m Finishing up the Skin Tone Texturing 17m Applying Makeup and Hair Color 14m Painting the Feathers 13m Painting the Eyes 16m Painting Face and Body Detail 7m Starting the BPR Process 11m Discussing Lights and BPR Filters 12m Rendering and Exporting the Image 2m Finalizing the Composition in Photoshop 21m
Description
Course info
Level
Advanced
Updated
Aug 1, 2012
Duration
11h 44m
Description

In this ZBrush tutorial, we will learn how to create a female sculpt. It is important to learn and know the principal shapes for anatomy. Without this basic shape, a sculpture will never have the strong base to support the detail we add while sculpting and painting our pores and wrinkles. Throughout this tutorial, you will develop a more critical eye for how important the silhouette is and how important it is to spend some time on the early stages of the sculpting process. Software required: ZBrush 4R3, Photoshop CS5.

About the author
About the author

Cezar Brandao started working with 3D Modeling for some advertising studios in Brazil. After that he worked as an Anatomy teacher in an animation school, and currently he is working as a freelancer character artist for the game industry.

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