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Sculpting Sci-Fi Mech Character Busts in ZBrush and KeyShot

by Pierre Rogers

Throughout these ZBrush and KeyShot tutorials, we'll walk through a professional workflow to create and present character designs using ZBrush, KeyShot and Photoshop.

What you'll learn

Throughout these ZBrush and KeyShot tutorials, we'll walk through a professional workflow to create and present character designs using ZBrush, KeyShot and Photoshop. We'll begin with efficient techniques used in ZBrush to sculpt our three bust designs. We'll then utilize the powerful tools in KeyShot to generate quick but amazing results. Finally, we'll fine-tune edits made in Photoshop to create the final render. By the end of this ZBrush and KeyShot training, you'll have created three hard-surface sci-fi mech busts with an efficient and effective workflow.

About the author

Pierre is a Chicago native freelance character artist with a background in character design and graphic art. His interest in character art was cultivated by a video game enriched youth. Pierre has a blend of self taught and formal training. Pierre's goal is to continue learning and sharpening his skills, as well as sharing the craft he has chosen and loves, which is bringing characters to life.

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