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Sculpting Workflows in Blender

In this course, we'll learn about the basic sculpt brush and modify settings like brush size and strength. Continuing on, we'll learn about the different stroke types and working with symmetry. Software required: Blender 2.72b.

Beginner
1h 16m
(21)

Created by Justin Marshall

Last Updated Jul 31, 2021

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  • Course

Sculpting Workflows in Blender

In this course, we'll learn about the basic sculpt brush and modify settings like brush size and strength. Continuing on, we'll learn about the different stroke types and working with symmetry. Software required: Blender 2.72b.

Beginner
1h 16m
(21)

Created by Justin Marshall

Last Updated Jul 31, 2021

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What you'll learn

We'll start out this Blender tutorial by setting up a basic sculpt. We'll learn about the basic sculpt brush and modify settings like brush size and strength. Continuing on, we'll learn about the different stroke types and working with symmetry. We'll also learn to set up a multi-resolution sculpt and go over the functionality of the different brushes. We'll learn to mask out areas of our mesh and to use textures in our sculpting process. We'll finish up by learning to use Dynamic Topology to sculpt a mesh without having to worry about giving it enough resolution. Once you finish this Blender training, you'll have a much better idea of how to work with sculpting tools as well as how to integrate them into your own work. Software required: Blender 2.72b.

Sculpting Workflows in Blender
Beginner
1h 16m
(21)
Table of contents

About the author
Justin Marshall - Pluralsight course - Sculpting Workflows in Blender
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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