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Sculpting Workflows in Blender

by Justin Marshall

In this course, we'll learn about the basic sculpt brush and modify settings like brush size and strength. Continuing on, we'll learn about the different stroke types and working with symmetry. Software required: Blender 2.72b.

What you'll learn

We'll start out this Blender tutorial by setting up a basic sculpt. We'll learn about the basic sculpt brush and modify settings like brush size and strength. Continuing on, we'll learn about the different stroke types and working with symmetry. We'll also learn to set up a multi-resolution sculpt and go over the functionality of the different brushes. We'll learn to mask out areas of our mesh and to use textures in our sculpting process. We'll finish up by learning to use Dynamic Topology to sculpt a mesh without having to worry about giving it enough resolution. Once you finish this Blender training, you'll have a much better idea of how to work with sculpting tools as well as how to integrate them into your own work. Software required: Blender 2.72b.

About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials, and images published in 3D World and 3D Artist. As an author, Justin enjoys collaborating with fellow authors, especially on project... more

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