Creating a Secondary Game Vehicle in 3ds Max

In this 3ds Max tutorial, we'll model and texture a detailed secondary vehicle. Software required 3ds Max 2013.
Course info
Level
Intermediate
Updated
Aug 11, 2015
Duration
16h 36m
Table of contents
Introduction and Project Overview
Creating a Secondary Game Vehicle in 3ds Max: Part 1
Creating a Secondary Game Vehicle in 3ds Max: Part 2
Creating a Secondary Game Vehicle in 3ds Max: Part 3
Creating a Secondary Game Vehicle in 3ds Max: Part 4
Description
Course info
Level
Intermediate
Updated
Aug 11, 2015
Duration
16h 36m
Description

In this 3ds Max tutorial, we'll model and texture a detailed secondary vehicle. We'll start by looking at how to build a high poly vehicle from blueprints. Once our high poly model is finished, we'll modify it to build our final in-game asset. By the end of this 3ds Max training, you'll have a thorough understanding of the tools and techniques used to create secondary game vehicles. Software required 3ds Max 2013.

About the author
About the author

Chidi is a 3D Environment Artist that has worked in the games industry for eleven plus years.

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