Throughout this Unreal Engine tutorial, we'll learn how to setup a local split screen multiplayer game in Unreal Engine 4. We'll learn best practices for setting up user interfaces for multiple players, and how to determine game state outcomes involving multiple players. By the end of this Unreal Engine training, you'll gain an understanding of how to setup a local multiplayer split screen game, and will learn pitfalls that can be avoided when designing the User Interface for a game that utilizes local split screen multiplayer. Software required: Unreal Engine 4.5.1.
Introduction and Project Overview Hello, my name is Jonathan Daley. I'm the lead programmer and a level designer at Nacelle Games. Currently, I'm working on Roads Racer, an arcade racing game for the PC, being created in Unreal Engine 4. In this course, we'll cover how to set up a local split-screen multi-player game in Unreal Engine 4. I'll discuss some best practices for keeping track of up to four players in a gameplay system, and how to set up and update a user interface for each of the game's players. Through this course, you'll gain an understanding of how to set up a local multi-player split-screen game, as well as learn some of the pitfalls that you could avoid when you're designing a user interface for all four players. I'm excited to work with Digital-Tutors, and share these techniques with you. So let's get started with the first lesson.