In this short course, we will learn how to mimic the characteristics of translucent materials that are not completely transparent but still allow light to pass through. We will discuss the critical attributes that control the translucency result, as well as controlling the shadows cast by translucent surfaces. Software required: Maya.
Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.