Expanded Library
Shader Recipes: Rendering Realistic Tires in Maya
by Kyle Green
In this short Maya tutorial, we will learn how to give your rendered car tires a realistic appearance, using a variety of maps and material adjustments. Software required: Maya (all versions).
What you'll learn
In this short Maya tutorial, we will learn how to give your rendered car tires a realistic appearance, using a variety of maps and material adjustments. We will be using a series of displacement maps, bump maps, specular maps, and diffuse maps to create a rendered car tire that looks very believable. Software required: Maya (all versions).
About the author
Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.
Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... moreHall of Science for his project Alexa, a female android created in Maya. With the help of Kyle's rendering expertise, you'll never confuse reflection with refraction in front of the in-laws again.