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Shotgun Tracking Fundamentals

In this course, you will learn how artists, producers, and managers can use Shotgun to organize projects and keep track of anything created as part of those projects. Software required: Shotgun.

Beginner
36m
(5)

Created by Justin Marshall

Last Updated Dec 21, 2022

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  • Course

Shotgun Tracking Fundamentals

In this course, you will learn how artists, producers, and managers can use Shotgun to organize projects and keep track of anything created as part of those projects. Software required: Shotgun.

Beginner
36m
(5)

Created by Justin Marshall

Last Updated Dec 21, 2022

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What you'll learn

When creating projects like films, shorts, or commercials, it's important to be able to organize and track all of the assets and shots as they are created. In this course, Shotgun Tracking Fundamentals, you'll explore the use of Shotgun to track project elements and allow producers, artists, and managers to stay informed on the status of all of the work involved in their projects. You'll learn to create new assets and shots, how to add crew to your projects, and finally track those entities through the pipeline. At the end of this course, you'll be able to get started creating and populating your own projects in Shotgun. Software required: Shotgun.

Shotgun Tracking Fundamentals
Beginner
36m
(5)
Table of contents

About the author
Justin Marshall - Pluralsight course - Shotgun Tracking Fundamentals
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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