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Simulating a Burning Matchstick Effect in Maya

by Pankaj Malik

In this Maya tutorial we'll be simulating a burning matchstick effect using Maya Fluids. Software required: Maya-2014,After-effects-CS6.

What you'll learn

In this Maya tutorial we'll be simulating a burning matchstick effect using Maya Fluids. First we'll create the look and feel of flame using necessary attributes of fluids. Then we'll create the attributes of wispy smoke. Finally we'll learn the procedural texture set up to create the effect of a decomposed matchstick. This course is an eye-opener for learning the essential components of fluid container and emitter along with texture study. By the end of this Maya training you'll be well equipped to simulate your own burning matchstick effect. Software required: Maya-2014,After-effects-CS6.

About the author

Pankaj Malik is a Senior Instructor of VFX. He has seven years experience teaching and training students. He loves to explore the ocean of Maya commands and recently updated to the world of Digital Sculpting. He is a modeler, texturing, and lighting artist and a self taught dynamics artist. He is an Autodesk Certified Professional of Maya and 3ds Max and Adobe Certified Associate in Photoshop. He has made five short 3D commercial films and two VFX movies. He believes in great knowledge sharing a... more

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