In this course, we'll be simulating the velocity fields of Maya's powerful fluid dynamics for the particle system. This course will lead to a new level of understanding and handling of particles in the millions and will take viewers through the impact of energy effects using Maya dynamics. Throughout this course, you will learn two unique methods of simulating an energy effect as well as learn the important shading networks for rendering software render particles of Maya. By the end of this training, you will be ready to simulate your own fluid-driven particle system. Software required: Maya 2015.
Introduction and Project Overview Hey everyone. My name is Pankaj Malik. I'm an Autodesk certified professional of Maya freelance VFX artist. In this course, we are going to create the effect of a fluid-driven particle system. In this case, the particles are being evicted by the powerful Vector free of fluids, which in turn will create an impact of magical fancy style simulations. Some of the key takeaways of watching this course will include the study of creating a rig system of particles which are being controlled by the fluids; creating two sets of the particle simulations, one, the rising particles, and second, their radially-driven particle system; understanding the shading and properties of the particles, and taking care of the rendering of the particles. So by the end of this training, you are ready to simulate your own fluid-driven particle system. I'm excited to work with Digital-Tutors and share these tips and techniques with fellow artists. So, let's get started with lesson 1.