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Skills Expanded

Simulating Hair Using nCloth in Maya

by David Knight

In these lessons we'll be looking at how to simulate hair through the use of nCloth. Software required: Maya 2014.

What you'll learn

In these lessons we'll be looking at how to simulate hair through the use of nCloth. We'll be touching on workflow ideas that will help you become platform independent. You will be able to take animation cache from any supporting package and then use nCloth for hair simulation. We'll also be talking about solving common problems such as animation collisions and topology layout. By the end of this training you'll be able to take animations from just about anywhere and build a reusable simulation rig to create complex secondary animation using nCloth in Maya. Software required: Maya 2014.

About the author

After watching the DeLorean fly off in the cult classic, "Back to the Future," 12 year old David Knight knew exactly what he wanted to do with his future. Fast forward to the present; he now has more than 18 years experience in the VFX industry and has worked for several major production houses including The Mill and Absolute Post. Primarily working in advertising, David's credits include Mullar, Sky Sports, Intel, and Dr. Who to name a few.

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