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Simulating a Wrapper Peeling Effect in Maya

by Pankaj Malik

In this course, we'll simulate a peeling chocolate wrapper in Maya with the help of nCloth. Software required: Maya 2015, After Effects CS6, Photoshop CS6.

What you'll learn

In this course we'll simulate a peeling chocolate wrapper in Maya with the help of nCloth. We'll begin by visualizing the concept of our scene while considering key effects desired in the final render. We'll then create geometry that will help us simulate an effective and realistic peeling effect. We'll quickly cover the modeling process of creating the chocolate bar and wrapper; from that mesh we'll create essential selection sets to simulate the behavior of nCloth with the help of Dynamic Fields. By the end of this lesson you'll be prepared to create your own believable tearing and peeling effect. Software required: Maya 2015, After Effects CS6, Photoshop CS6.

About the author

Pankaj Malik is a Senior Instructor of VFX. He has seven years experience teaching and training students. He loves to explore the ocean of Maya commands and recently updated to the world of Digital Sculpting. He is a modeler, texturing, and lighting artist and a self taught dynamics artist. He is an Autodesk Certified Professional of Maya and 3ds Max and Adobe Certified Associate in Photoshop. He has made five short 3D commercial films and two VFX movies. He believes in great knowledge sharing a... more

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