Creating Slow Motion Fluid Effects in RealFlow
Throughout these lessons, we'll learn how to create a puddle splash and retime it with the bullet-time slow motion effect using RealFlow and 3ds max. Software required: RealFlow 2014 and 3ds Max 2015.
Course info
Level
Advanced

Updated
May 22, 2015

Duration
1h 46m

Table of contents
Introduction and Project Overview
Creating Slow Motion Fluid Effects in RealFlow
Creating Our Animated Scene
7m
Assembling Our Scene Assets for Simulation
10m
Preparing Our Scene for Export
5m
Setting Our RealFlow Scene with the Exported Data and Test
11m
Creating Our First Test Splash
4m
Reviewing Our Simulation
3m
Analyzing Our Simulation
7m
Creating Our Final Resolution Simulation
3m
Debugging Our Simulation
4m
Reviewing Our Final Simulation
3m
How to Retime Our Simulation
10m
Breaking Down Our Retimed Simulation
5m
Debugging Our Retimed Simulation
2m
How to Set up Our Mesh
10m
Refining Our Mesh Settings
6m
Importing Our Simulation into Our 3ds Max Scene Ready to Render
14m
Description
Course info
Level
Advanced

Updated
May 22, 2015

Duration
1h 46m

Description
Throughout these lessons, we'll learn how to create a puddle splash and retime it with the bullet-time slow motion effect using RealFlow and 3ds max. Software required: RealFlow 2014 and 3ds Max 2015.
About the author