Description
Course info
Level
Advanced
Updated
May 22, 2015
Duration
1h 47m
Description

Throughout these lessons, we'll learn how to create a puddle splash and retime it with the bullet-time slow motion effect using RealFlow and 3ds max. Software required: RealFlow 2014 and 3ds Max 2015.

About the author
About the author

Stuart Armiger is a talented Freelance VFX artist in the UK.

More from the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello everyone. My name is Stuart Armiger. I am a VFX artist and owner of dyn Studio. My latest projects were adverts for Nokia and _____. In this course, we're going to learn using RealFlow how to create a puddle and jump into it, create a splash, and then use RealFlow's Retime Tool to create a bullet-time effect of our simulation, which we will render out a short video. Some of the key things you will take away from watching this course will be how to animate a scene ready for simulation using 3D Studio Max, running simulations in RealFlow using the Hybrido solver, how to manage RealFlow settings to get the look we want, how to use the Retime Tool and then bring in our retime simulation into 3D Studio Max and render a short video. By the end of the training, you will hopefully understand how to set up basic Hybrido simulations and use the Retime Tool. So sign in or sign up, and let's get started.