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SOLIDWORKS: Consumer Product Surfacing Design Techniques

by Matt Perez

This course will take you step-by-step through the process of modeling a car in SOLIDWORKS. This is usually an extremely advanced technique but it will be broken down to the basics so you'll have the confidence to model anything! Software required: SOLIDWORKS.

What you'll learn

SOLIDWORKS has been a leader in the CAD industry since it was introduced over 20 years ago. In this course, SOLIDWORKS: Consumer Product Surfacing Design Techniques, you'll learn a bit about complex surfacing in SOLIDWORKS. This course will start with a sample file containing various parts of a car already complete. First, you'll start with the wheels in place, the glass modeled, and will be walked through the process of making a fender. Next, once your fender is complete, you'll then jump over to a more complete car file and begin work on the front bumper. Breaking the car down into several smaller areas will allow you an opportunity to focus on the detail features needed to undertake a project like this without the daunting task of completing the entire model. Finally, you'll take a look at one last file and use some surface and solid tools to put on the final touches. By the end of this course, you'll have a solid foundation with SOLIDWORKS in general. Software required: SOLIDWORKS.

Table of contents

About the author

Matt has over 15 years experience in Design and Fabrication across various platforms. Most recently SolidWorks and Fusion 360, but also AutoCad, Inventor, and Unigraphics as well as several CAM platforms such as Mastercam, Solidcam, and HSM works. Matt is a CSWE and well know for Complex Surfacing and Consumer Product Design. Matt has produced hundreds of hours of video content across multiple platforms and trained users individually and in group settings for the past 5 years in every aspect of ... more

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