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SOLIDWORKS - Multi-body Part Design

by Tony Riggs

In this SOLIDWORKS course, we will explore using multi-body techniques to expand our design tools. We can create better models that are easier to edit and these techniques can help us reduce downstream errors.

What you'll learn

When we use a multi-body design technique, we can simply add and subtract bodies from each other, but how those bodies are patterned, split up or used to generate other bodies, can really enhance our design tools. We can use different multi-body techniques to similar tasks that each have a little bit different outcome, so we will study the differences. We can turn an assembly into a part and use that file to represent something that we would purchase as one item. We just need to open our mind to leverage these techniques for other applications.

About the author

As an Elite Applications Engineer at GoEngineer, Tony Riggs specializes in SOLIDWORKS and rapid prototyping. He is a Certified SOLIDWORKS Expert as well as a Certified SOLIDWORKS Instructor. His duties include training, technical support and product demonstrations of SOLIDWORKS and several other products that we carry. Prior to this position he worked as a Mechanical Engineer at FlightSafety International where he helped with the design of flight simulators. He has been using SOLIDWORKS for over... more

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