In this SOLIDWORKS course, we will explore using multi-body techniques to expand our design tools. We can create better models that are easier to edit and these techniques can help us reduce downstream errors.
When we use a multi-body design technique, we can simply add and subtract bodies from each other, but how those bodies are patterned, split up or used to generate other bodies, can really enhance our design tools. We can use different multi-body techniques to similar tasks that each have a little bit different outcome, so we will study the differences. We can turn an assembly into a part and use that file to represent something that we would purchase as one item. We just need to open our mind to leverage these techniques for other applications.
Tony Riggs is an Elite Applications Engineer at GoEngineer, which delivers software, technology, and expertise that enable companies to unlock design innovation and deliver better products faster. He received a BSME from the University of Tulsa and has been using SOLIDWORKS for over 18 years.
Course Overview Hi, everyone. My name is Tony Riggs and welcome to my course on SOLIDWORKS Essentials Multi-body Part Design. I'm an elite applications engineer at GoEngineer, a SOLIDWORKS reseller that sells and supports SOLIDWORKS in the South Central and the Western United States. As an applications engineer, I have been responsible for training, technical support, and product demonstrations of SOLIDWORKS and several other products that we carry. I actually use multi-body design techniques all the time when I'm doing preliminary designs, but also when I'm working with the 3D printers to make scaled-down models or when a model is too big for one of the printers. Representing a welded structure in one file has some definite advantages over building and assembling one piece at time. In this course, we're going to look at levering the power of multi-body parts in our SOLIDWORKS design. Some of the major topics we're going to cover include creating multiple bodies with extrusions, cuts, and splits; welded structure design, as well as multi-body sheet metal techniques; adding and subtracting bodies and finding common volumes between them; saving bodies out to separate files; and exploded views. By the end of this course, you'll know some reasons why to try some of these interesting techniques. Before beginning this course, you should be familiar with general sketching and part modeling, but from here, you should feel comfortable diving into SOLIDWORKS courses on weldments, and maybe even sheet metal. I hope you'll join me on this journey to learn SOLIDWORKS with the SOLIDWORKS Essentials Multi-body Part Design course here at Pluralsight.