In this tutorial, we'll learn how to work efficiently and effectively in PFTrack. We'll learn the mechanics of a real-world camera and how to implement that into our tracking work. We will cover sensor sizes, lens distortion, and how to use PFTrack's tools professionally to account for those. We'll be covering all types of scenarios, from aerial footage to object-matching an actor's face. By the end of this training, you should have a firm grasp of PFTrack's workflow and how to solve a wide variety of shots. Software required: PFTrack 2013.
Introduction and Project Overview Hey everyone, my name is Lee Mar, I'm a CG and tracking supervisor currently working in Los Angeles. Some of the more recent projects that I've completed are several TV shows including Agents of S. H. I. E. L. D. , Revolutions, and Almost Human, as well as currently producing video content for several live Las Vegas shows. In this course, I'm going to teach you how to use PFTrack to achieve professional level tracking results. The topics I'm going to cover is what do we need to actually achieve a good track, how Real Camera works, and why we need to know, I'll be discussing sensor sizes as well as lenses and how we could use all that information to solve a camera in 3D precisely. Building upon that, we're going to use some of the more advanced features in PFTrack, and we're going to go deeper in to the theory so we have a better understanding so we can track more complicated shots. By the end of this course, not only will you have a full understanding of how to effectively use PFTrack to track, you'll also have the knowledge and theory to be able to troubleshoot your own complicated problems. So let's get started with the first lesson.