Simple play icon Course
Skills Expanded

Speed Skinning Techniques in Maya

by Farley Chery

Throughout this Maya tutorial we will discover some simple yet unorthodox skinning methods that will speed up our workflow in this Maya tutorial, Boston based artist Farley Chery will lead the viewer through the unusual yet intuitive technique of multi-mesh skinning, a process created in his last production. Software required: Maya 2012.

What you'll learn

Throughout this Maya tutorial we will discover some simple yet unorthodox skinning methods that will speed up our workflow in this Maya tutorial, Boston based artist Farley Chery will lead the viewer through the unusual yet intuitive technique of multi-mesh skinning, a process created in his last production. The entire rigging process can be long and arduous, so a great workflow is essential to speeding up the process. Multi-Mesh is an unorthodox method which allows the user to use the best possible initial settings throughout the body and blending them into a a seamless mesh. This eccentric approach allows for skinning most body parts in seconds and problem areas such as the clavicle and shoulder regions in minutes. The artist will show some of his best techniques in efficiency and troubleshooting into this amazing tutorial. Software required: Maya 2012.

About the author

Farley Chery has been working or teaching in 3D for 5 years. His skills were developed by Patricia Beckmann-Welles and Digital Tutors at the start. He has spent the last four years freelancing and creating new techniques and theories to help his students through 3D’s steep learning curve. He first showcased Enhanced IK with Digital Tutors and will be describing his modeling and topological processes in the upcoming book “The Modeler’s Book of Shadows.” He is currently freelancing and writing cur... more

Ready to upskill? Get started