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Speed Skinning Techniques in Maya

Throughout this Maya tutorial we will discover some simple yet unorthodox skinning methods that will speed up our workflow in this Maya tutorial, Boston based artist Farley Chery will lead the viewer through the unusual yet intuitive technique of multi-mesh skinning, a process created in his last production. Software required: Maya 2012.

Advanced
3h 57m
(7)

Created by

Last Updated Mar 12, 2019

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  • Course

Speed Skinning Techniques in Maya

Throughout this Maya tutorial we will discover some simple yet unorthodox skinning methods that will speed up our workflow in this Maya tutorial, Boston based artist Farley Chery will lead the viewer through the unusual yet intuitive technique of multi-mesh skinning, a process created in his last production. Software required: Maya 2012.

Advanced
3h 57m
(7)

Created by

Last Updated Mar 12, 2019

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What you'll learn

Throughout this Maya tutorial we will discover some simple yet unorthodox skinning methods that will speed up our workflow in this Maya tutorial, Boston based artist Farley Chery will lead the viewer through the unusual yet intuitive technique of multi-mesh skinning, a process created in his last production. The entire rigging process can be long and arduous, so a great workflow is essential to speeding up the process. Multi-Mesh is an unorthodox method which allows the user to use the best possible initial settings throughout the body and blending them into a a seamless mesh. This eccentric approach allows for skinning most body parts in seconds and problem areas such as the clavicle and shoulder regions in minutes. The artist will show some of his best techniques in efficiency and troubleshooting into this amazing tutorial. Software required: Maya 2012.

Speed Skinning Techniques in Maya
Advanced
3h 57m
(7)
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