Featured resource
2025 Tech Upskilling Playbook
Tech Upskilling Playbook

Build future-ready tech teams and hit key business milestones with seven proven plays from industry leaders.

Check it out
  • Course
    • Libraries: If you want this course, consider one of these libraries.
    • Core Tech

Creating a Stylized Creature for Games in ZBrush and 3ds Max

In this ZBrush and 3ds Max tutorial, we'll learn how to create stylized cartoon creatures for a game.

What you'll learn

In this ZBrush and 3ds Max tutorial, we'll learn how to create stylized cartoon creatures for a game. We'll start inside ZBrush, dynamically creating our creature and ensuring we keep the soft, smooth style. Afterwards we'll bring our model into 3ds Max to retopologize, unwrap, and bake it to get ready for putting it inside Unreal Engine 4. By the end of this ZBrush and 3ds Max training, you'll have a solid understanding of how to create compelling stylized creatures for game development.

Table of contents

Get access now

Sign up to get immediate access to this course plus thousands more you can watch anytime, anywhere.

Get started with Pluralsight