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Creating Stylized Textures for Low Poly Models in Photoshop

by Lee Magalhaes

Throughout these lessons we'll focus on a very quick and efficient workflow when creating a low poly model, adding UVs and then doing some very light sculpting in order for us to focus on creating some stylized textures inside of Photoshop. Software required: Maya 2014 , ZBrush 4R6 , Topogun 2, Photoshop CC.

What you'll learn

Throughout these lessons we'll focus on a very quick and efficient workflow when creating a low poly model, adding UVs and then doing some very light sculpting in order for us to focus on creating some stylized textures inside of Photoshop. We'll focus on "over the top" looking effects and try to accomplish a different look with our work. It's often that everyone does similar work and it is our job to strive to make something outside the curve. By the end of this tutorial you should have some new ideas on how to create your own hand painted textures efficiently and effectively. Software required: Maya 2014 , ZBrush 4R6 , Topogun 2, Photoshop CC.

About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design. He is currently a freelance 3D artist and has worked on a variety of projects in the industry, from basemesh models for Mudbox releases to high quality models for movies and games. He focuses on character art, anatomy, and digital sculpting.

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