Texturing Ask DTs in Maya

Each video in this course is a self-contained lesson focused on answering questions that Digital-Tutors customers have had as they learn texturing in Maya. Software required: Maya.
Course info
Level
Advanced
Updated
Jul 2, 2011
Duration
4h 43m
Table of contents
Introduction and Project Overview
Texturing Ask DTs in Maya
How to Compare Low Resolution and High Resolution Textures 4m How to Better Understand Changing a Material Type 4m How to Get a Logo on a Mental Ray Architectural Material 5m How to Begin Dealing with UV Seams 3m How to Use a Displacement Map with a Mental Ray Material 8m How to Set up a Technique for UV Mapping Text 14m How to Project an Image Sequence as a Texture Onto a Model 4m How to Resolve Some Missing Nodes in the Hypershade 5m How to Better Control the Placement of Bump Maps 5m How to Resolve an Issue Where UVs Aren't Showing Up 4m How to Get Alpha to Work with a Projected Texture in Mental Ray 7m How to Get Shadows Through a Transparency Map Using an Mia_material_x_passes 5m How to Set up a Double Sided Texture 6m How to Fix the Particle Shader in Lesson 84 of 'Introduction to Maya 2013' 3m How to Add a Texture to a Car Paint Material in Maya 18m How to Adjust a Projected File Texture in the Viewport in Maya 5m How to Begin Troubleshooting a Dielectric Material in Maya 10m How to Better Understand the UV Snapshot Feature in Maya 8m How to Control Image Placement Using UVs in Maya 9m How to Better Understand the Shading in the UV Texture Editor in Maya 5m How to Use a Normal Map with Subsurface Scattering in Maya 6m How to Use Normal Maps with the Mia_material in Maya 14m How to Lay out Some UVs 4m How to Tell What Gets Brought into Maya After Adjusting the Lighting in a Photoshop 3D Layer 2m How to Set up a Technique for Working with a Layered Texture and an Alpha Channel 3m How to Resolve an Issue with the 3D Paint Tool 5m How to Fix Edges That Have Disappeared After the Bevel Operation 2m How to Apply Ambient Occlusion and a Normal Maps to Our Objects 6m How to Tell the Difference Between Different Texture Maps 4m How to Fix Geometry That Appears to Be Invisible 3m How to Adjust Specific Regions in a UV Layout 2m How to Preview Textures in the Viewport 2m How to Set up a Checkered Pattern to Test UV Layouts 5m How to Transfer Detail from High Resolution Mesh to a Low Resolution Mesh Using a Normal Map 7m How to Relink an Ibl Image 4m How to Apply a PSD File Texture to a Mental Ray Car Paint Shader 7m How to Set up a Technique for Creating a Metal Material 4m How to Set up a Technique for Adding Stripes to 3D Text 14m How to Set up a Technique for Projecting an Image Sequence as a Texture Onto a Model 4m How to Set up Animated Textures 6m How to Resolve a Crashing Issue While Using PSD File Textures 6m How to Fix Common Issues with the 3D Paint Tool 5m How to Determine Why Changing a Material's Type Can Cause Unexpected Results 4m How to Set up a Technique for Dealing with Seams in UVs 3m How to Create a Metal Material 4m How to Troubleshoot Some Unexpected Results Using the 3D Paint Tool 5m Resolving a Displacement Map Issue in Maya 2014 4m Making Metal Look Used in Maya 13m Previewing Textures with Ipr in Maya 5m
Description
Course info
Level
Advanced
Updated
Jul 2, 2011
Duration
4h 43m
Description

Each video in this course is a self-contained lesson focused on answering questions that Digital-Tutors customers have had as they learn texturing in Maya. Software required: Maya.

About the author
About the author

Dan is an author at Pluralsight with a passion for helping others. Long before Dan ever officially donned his recording headset, he was a dedicated forum moderator with Digital-Tutors (now a Pluralsight company), helping out members with problems they encountered across a wide variety of software. Since then, he joined our team and continues to help others every day with their CG challenges.

More from the author
Introduction to Bifrost in Maya
Beginner
2h 12m
Mar 8, 2016
More courses by Dan LeFebvre