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Texturing a Stylized Game Environment in Photoshop

In this tutorial, we'll learn how to create low-polygon meshes for stylized game props. Software required: ZBrush 4R7, 3ds Max 2015, Photoshop CC 2014, Marmoset Toolbag 2.07, xNormal v3.18.10.

Advanced
2h 15m
(21)

Created by Alex Jerjomin

Last Updated Jul 31, 2021

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  • Course

Texturing a Stylized Game Environment in Photoshop

In this tutorial, we'll learn how to create low-polygon meshes for stylized game props. Software required: ZBrush 4R7, 3ds Max 2015, Photoshop CC 2014, Marmoset Toolbag 2.07, xNormal v3.18.10.

Advanced
2h 15m
(21)

Created by Alex Jerjomin

Last Updated Jul 31, 2021

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What you'll learn

In this tutorial, we'll learn how to create low-polygon meshes for stylized game props. We'll then bake the high-resolution detail in xNormal and create stylized, PBR-ready textures in Photoshop. By the end of this course, you will have a solid understanding of how to create stylized props and textures with physically-based materials. Software required: ZBrush 4R7, 3ds Max 2015, Photoshop CC 2014, Marmoset Toolbag 2.07, xNormal v3.18.10.

Texturing a Stylized Game Environment in Photoshop
Advanced
2h 15m
(21)
Table of contents

About the author
Alex Jerjomin - Pluralsight course - Texturing a Stylized Game Environment in Photoshop
Alex Jerjomin
10 courses 4.5 author rating 220 ratings

Alex was born in Soviet Latvia. Since childhood he has loved to build and create, leading him to a love for architecture.

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