Touch and Motion Events for iOS

This course is an introduction to touch and motion events for iOS. Create new user experiences for your users by learning to use touch and motion events.
Course info
Rating
(16)
Level
Intermediate
Updated
March 24, 2015
Duration
4h 38m
Table of contents
Touch Events
21m 45s
Motion Events
48m 53s
Description
Course info
Rating
(16)
Level
Intermediate
Updated
March 24, 2015
Duration
4h 38m
Description

This course is an introduction to touch and motion events in iOS. This course will give you a detailed overview of how touch and motion events are delivered through the system. We will go through implementing touch handlers, and utilizing gesture recognizers to create various gestures so your users can interact with the content on the screen in various and intuitive ways. We will discuss advanced techniques such as handling multi-touch events and transitioning to/from gestures and animations. Finally, we will utilize motion events and look at Core Motion to get raw data from the accelerometer and gyroscope to use in our apps.

About the author
About the author

James Wilson is a Mobile Developer that specializes in iOS. He comes from a background in .NET, but spends the majority of his time in Objective-C, Swift, and iOS.

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