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Creating a Toy Model for Rapid Prototyping in Rhino

by Adam Fairless

In this course, we will cover all the modeling techniques necessary to create a toy car in Rhino that is ready for 3D printing. Software required: Rhino 5.

What you'll learn

In this course, we will take a sketch of a toy car and turn it into a 3D model in Rhino. We'll set up Rhino with a background image and work through the process of making curves that lead to a surface CAD. This model will then be shelled and when finished, will be suitable for rapid prototyping. You'll briefly be guided through the basic tools and interface and then get into building curves, surfaces, and objects for various parts of the vehicle. Along the way, we will cover considerations for production, but maintain enough freedom to have some fun. The culmination of this will be finished parts that can be printed. Software required: Rhino 5.

About the author

Adam Fairless has worked for the past 14 years in the Design Industry on a wide variety of product and automotive projects. His skills encompass everything from concept design and CAD modeling to final production of items at retail, on the road, and on the screen. He has lived and worked in England, Italy, Hong Kong, and the US and currently works for WowWee toys as Director of Product Development in California.

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