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Transforming Robot Production Pipeline Volume 2: Truck Modeling

In this Professional Series course, we will explore some the techniques and concepts involved in building and preparing the vehicle portion of our transforming robot project. Software required: Maya 2012.

Justin Marshall - Pluralsight course - Transforming Robot Production Pipeline Volume 2: Truck Modeling
by Justin Marshall

What you'll learn

In this Professional Series course, we will explore some the techniques and concepts involved in building and preparing the vehicle portion of our transforming robot project. This specific high-level course was designed to evolve your workflows, and give you some concepts to keep in mind as you go through the process of building the vehicle portion of your transforming robot. We'll look at a few modeling techniques to make the model more realistic, UV layout concepts, and cutting up the model in preparation for its transformation. Before we start, we recommend you have experience using Maya as we cover a lot of information in a short span of time. We won't be going through the modeling of this truck step by step, so if you're an artist new to Maya or to modeling, the Beginner's Guides and Introduction courses are perfect places to start getting up to speed. From there you can check out any of the intermediate step-by-step, project-based courses (automotive courses especially), and they will take you through the entire process and give you the tools you need to complete the model. Software required: Maya 2012.

Table of contents

About the author

Justin Marshall - Pluralsight course - Transforming Robot Production Pipeline Volume 2: Truck Modeling
Justin Marshall

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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