Description
Course info
Level
Advanced
Updated
Sep 1, 2012
Duration
3h 50m
Description

In this tutorial we study the structure of the human face, starting from the skull into a male bust. We will learn valuable techniques for taking the bones of the human head and refining them into a realistic bust. Software required: ZBrush 4R4, Keyshot 3, Photoshop CS6.

About the author
About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
<<MUSIC PLAYING>> Hello there. My name is Lee Magalhaes. I am a 3D artist working as a freelancer here in Brazil. In this creative development tutorial, we're going to learn the fundamentals of facial structure and anatomy in order to help us sculpt a realistic bust completely inside of ZBrush. Now to do this, we'll first start off by understanding the underlying bone structure of the face. Sculpting a realistic skull will be the first part of this tutorial, as we will cover the landmarks and important planes of the skull. After we have a solid understanding of the foundations of face, we'll begin to sculpt a realistic male bust paying close attention to muscle structure, and use the knowledge that we gathered from the skull sculpture to help us achieve our goal. By the end of this tutorial, you should have more than enough knowledge to develop your own bust sculptures. So without further ado, let's get right in. <<MUSIC PLAYING>>