Beyond the Basics - Audio Tips and Tricks in Unity

Take your audio to the next level in Unity, audio is the quickest way to provide immersive and interactive elements in your games. This course shows you powerful audio techniques to extend your Unity projects.
Course info
Level
Intermediate
Updated
February 6, 2018
Duration
2h 5m
Table of contents
Description
Course info
Level
Intermediate
Updated
February 6, 2018
Duration
2h 5m
Description

Truly interactive audio responds to game states and interactions in an intelligent way. In this course, Beyond the Basics – Audio Tips and Tricks in Unity, you'll learn how the basics of C# scripting can bring your audio to life. This course shows any Unity developer how to make their audio more impactful. First, you'll learn more nimble and powerful audio techniques such as creating playlists, generating sounds in real-time, and prepping your audio in a DAW are presented. Next, you'll focus on re-usable concepts that transfer to all types of game genres. Finally, you'll bring together sound and audio concepts with implementation approaches that allow you to expand and leverage audio tools in Unity. By the end of this course, you'll know how to apply concepts of sound design and interactivity within your Unity projects.

About the author
About the author

Jeanine Cowen works as a freelance composer, music producer, and sound designer focusing primarily on the intersection of audio and visual medias. A highly experienced technologist with extensive musical training in classical, jazz, and contemporary genres, Jeanine excels in collaborative productions with credits spanning film, television, video games, and music.